12 #include "libmesh/mesh_base.h"    13 #include "libmesh/boundary_info.h"    14 #include "libmesh/replicated_mesh.h"    40                          const std::vector<Real> & bdry_pars,
    42                          const std::set<subdomain_id_type> & subdomain_ids_set,
    45                          const std::vector<boundary_id_type> & other_boundaries_to_conform =
    46                              std::vector<boundary_id_type>(),
    47                          const bool assign_ext_to_new = 
false,
    48                          const bool side_to_remove = 
true);
    66                           const bool direction_param,
   113                       const std::set<subdomain_id_type> & subdomain_ids_set,
   115                       const SubdomainName tri_elem_subdomain_name_suffix = 
"tri");
   122 std::vector<std::pair<Real, unsigned int>> 
vertex_angles(
const Elem & elem);
   129 std::vector<std::pair<Real, unsigned int>> 
vertex_distances(
const Elem & elem);
   144                      const unsigned short node_shift,
   162                      const unsigned short node_shift,
   187                      const std::vector<Real> & cut_line_params,
   189                      const SubdomainName tri_elem_subdomain_name_suffix);
   201                            const std::vector<Real> & cut_line_params,
   221                         const std::vector<Real> & cut_line_params,
   223                         const SubdomainName tri_elem_subdomain_name_suffix,
   226                         const bool improve_boundary_tri_elems = 
false);
   254     const std::vector<dof_id_type> & extra_elem_ids,
   255     const std::vector<boundary_id_type> & boundary_ids_for_side_1 = std::vector<boundary_id_type>(),
   256     const std::vector<boundary_id_type> & boundary_ids_for_side_0 = std::vector<boundary_id_type>(),
   257     const std::vector<boundary_id_type> & boundary_ids_for_side_2 =
   258         std::vector<boundary_id_type>());
 void triElemSplitter(libMesh::ReplicatedMesh &mesh, const dof_id_type elem_id, const unsigned short node_shift, const dof_id_type nid_3, const dof_id_type nid_4, const subdomain_id_type single_elem_side_id, const subdomain_id_type double_elem_side_id)
Split a TRI3 element into three TRI3 elements based on two nodes on the two sides of the triangle...
void boundaryTriElemImprover(libMesh::ReplicatedMesh &mesh, const boundary_id_type boundary_to_improve)
Improve the element quality of the boundary TRI3 elements of the given boundary. 
void lineRemoverCutElem(libMesh::ReplicatedMesh &mesh, const std::vector< Real > &cut_line_params, const dof_id_type tri_subdomain_id_shift, const SubdomainName tri_elem_subdomain_name_suffix, const subdomain_id_type block_id_to_remove, const boundary_id_type new_boundary_id, const bool improve_boundary_tri_elems=false)
Trim the 2D mesh by removing all the elements on one side of the given line. 
std::vector< std::pair< Real, unsigned int > > vertex_angles(const Elem &elem)
Calculates the internal angles of a given 2D element. 
Point twoPointandLineIntersection(const Point &pt1, const Point &pt2, const Real param_1, const Real param_2, const Real param_3)
Calculates the intersection Point of a straight line defined by two given points and another straight...
static constexpr Real TOLERANCE
void makeImprovedTriElement(libMesh::ReplicatedMesh &mesh, const dof_id_type node_id_0, const dof_id_type node_id_1, const dof_id_type node_id_2, const subdomain_id_type subdomain_id, const std::vector< dof_id_type > &extra_elem_ids, const std::vector< boundary_id_type > &boundary_ids_for_side_1=std::vector< boundary_id_type >(), const std::vector< boundary_id_type > &boundary_ids_for_side_0=std::vector< boundary_id_type >(), const std::vector< boundary_id_type > &boundary_ids_for_side_2=std::vector< boundary_id_type >())
Make a TRI3 element with the given node ids and subdomain id with boundary information. 
const boundary_id_type side_id
void quadElemSplitter(libMesh::ReplicatedMesh &mesh, const dof_id_type elem_id, const subdomain_id_type tri_elem_subdomain_shift)
Split a QUAD4 element into two TRI3 elements. 
void lineRemoverMoveNode(libMesh::ReplicatedMesh &mesh, const std::vector< Real > &bdry_pars, const subdomain_id_type block_id_to_remove, const std::set< subdomain_id_type > &subdomain_ids_set, const boundary_id_type trimming_section_boundary_id, const boundary_id_type external_boundary_id, const std::vector< boundary_id_type > &other_boundaries_to_conform=std::vector< boundary_id_type >(), const bool assign_ext_to_new=false, const bool side_to_remove=true)
Removes all the elements on one side of a given line and deforms the elements intercepted by the line...
const SubdomainID INVALID_BLOCK_ID
std::vector< std::pair< Real, unsigned int > > vertex_distances(const Elem &elem)
Calculates the distances between the vertices of a given 2D element. 
bool elemSideLocator(libMesh::ReplicatedMesh &mesh, const dof_id_type elem_id, const dof_id_type node_id_0, const dof_id_type node_id_1, unsigned short &side_id, bool &is_inverse)
Check if there is a side in an element that contains the given pair of nodes; if yes, also find the side id and the direction of the two nodes in the side. 
bool quasiTriElementsFixer(libMesh::ReplicatedMesh &mesh, const std::set< subdomain_id_type > &subdomain_ids_set, const subdomain_id_type tri_elem_subdomain_shift=Moose::INVALID_BLOCK_ID, const SubdomainName tri_elem_subdomain_name_suffix="tri")
Fixes degenerate QUAD elements created by the hexagonal mesh trimming by converting them into TRI ele...
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
bool lineSideDeterminator(const Real px, const Real py, const Real param_1, const Real param_2, const Real param_3, const bool direction_param, const Real dis_tol=libMesh::TOLERANCE)
Determines whether a point on XY-plane is on the side of a given line that needs to be removed...
void quadToTriOnLine(libMesh::ReplicatedMesh &mesh, const std::vector< Real > &cut_line_params, const dof_id_type tri_subdomain_id_shift, const SubdomainName tri_elem_subdomain_name_suffix)
Convert all the QUAD4 elements in the mesh that are crossed by the given line into TRI3 elements...
Point twoLineIntersection(const Real param_11, const Real param_12, const Real param_13, const Real param_21, const Real param_22, const Real param_23)
Calculates the intersection Point of two given straight lines. 
void lineRemoverCutElemTri(libMesh::ReplicatedMesh &mesh, const std::vector< Real > &cut_line_params, const subdomain_id_type block_id_to_remove, const boundary_id_type new_boundary_id)
Trim the 2D mesh by removing all the elements on one side of the given line.