|
void | MooseMeshElementConversionUtils::hexElemSplitter (ReplicatedMesh &mesh, const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, std::vector< dof_id_type > &converted_elems_ids) |
| Split a HEX8 element into six TET4 elements. More...
|
|
void | MooseMeshElementConversionUtils::pyramidElemSplitter (ReplicatedMesh &mesh, const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, std::vector< dof_id_type > &converted_elems_ids) |
| Split a PYRAMID5 element into two TET4 elements. More...
|
|
void | MooseMeshElementConversionUtils::prismElemSplitter (ReplicatedMesh &mesh, const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, std::vector< dof_id_type > &converted_elems_ids) |
| Split a PRISM6 element into three TET4 elements. More...
|
|
void | MooseMeshElementConversionUtils::nodeRotationHEX8 (const unsigned int min_id_index, const unsigned int sec_min_pos, std::vector< unsigned int > &face_rotation, std::vector< unsigned int > &node_rotation) |
| Rotate a HEX8 element's nodes to ensure that the node with the minimum id is the first node; and the node among its three neighboring nodes with the minimum id is the second node. More...
|
|
std::vector< unsigned int > | MooseMeshElementConversionUtils::neighborNodeIndicesHEX8 (unsigned int min_id_index) |
| Calculate the indices (within the element nodes) of the three neighboring nodes of a node in a HEX8 element. More...
|
|
void | MooseMeshElementConversionUtils::hexNodesToTetNodesDeterminer (std::vector< const Node *> &hex_nodes, std::vector< std::vector< unsigned int >> &rotated_tet_face_indices, std::vector< std::vector< const Node *>> &tet_nodes_list) |
| For a vector of rotated nodes that can form a HEX8 element, create a vector of four-node sets that can form TET4 elements to replace the original HEX8 element. More...
|
|
std::vector< bool > | MooseMeshElementConversionUtils::quadFaceDiagonalDirectionsHex (const std::vector< const Node *> &hex_nodes) |
| For a HEX8 element, determine the direction of the diagonal line of each face that involves the node with the minimum id of that face. More...
|
|
bool | MooseMeshElementConversionUtils::quadFaceDiagonalDirection (const std::vector< const Node *> &quad_nodes) |
| For a QUAD4 element, determine the direction of the diagonal line that involves the node with the minimum id of that element. More...
|
|
std::vector< std::vector< unsigned int > > | MooseMeshElementConversionUtils::tetNodesForHex (const std::vector< bool > diagonal_directions, std::vector< std::vector< unsigned int >> &tet_face_indices) |
| Creates sets of four nodes indices that can form TET4 elements to replace the original HEX8 element. More...
|
|
void | MooseMeshElementConversionUtils::nodeRotationPRISM6 (unsigned int min_id_index, std::vector< unsigned int > &face_rotation, std::vector< unsigned int > &node_rotation) |
| Rotate a PRISM6 element nodes to ensure that the node with the minimum id is the first node. More...
|
|
void | MooseMeshElementConversionUtils::prismNodesToTetNodesDeterminer (std::vector< const Node *> &prism_nodes, std::vector< std::vector< unsigned int >> &rotated_tet_face_indices, std::vector< std::vector< const Node *>> &tet_nodes_list) |
| For a rotated nodes that can form a PRISM6 element, create a series of four-node set that can form TET4 elements to replace the original PRISM6 element. More...
|
|
std::vector< std::vector< unsigned int > > | MooseMeshElementConversionUtils::tetNodesForPrism (const bool diagonal_direction, std::vector< std::vector< unsigned int >> &tet_face_indices) |
| Creates sets of four nodes indices that can form TET4 elements to replace the original PRISM6 element. More...
|
|
void | MooseMeshElementConversionUtils::nodeRotationPYRAMID5 (unsigned int min_id_index, std::vector< unsigned int > &face_rotation, std::vector< unsigned int > &node_rotation) |
| Rotate a PYRAMID5 element nodes to ensure that the node with the minimum id is the first node for the bottom face. More...
|
|
void | MooseMeshElementConversionUtils::pyramidNodesToTetNodesDeterminer (std::vector< const Node *> &pyramid_nodes, std::vector< std::vector< unsigned int >> &rotated_tet_face_indices, std::vector< std::vector< const Node *>> &tet_nodes_list) |
| For a rotated nodes that can form a PYRAMID5 element, create a series of four-node set that can form TET4 elements to replace the original PYRAMID5 element. More...
|
|
void | MooseMeshElementConversionUtils::convert3DMeshToAllTet4 (ReplicatedMesh &mesh, const std::vector< std::pair< dof_id_type, bool >> &elems_to_process, std::vector< dof_id_type > &converted_elems_ids_to_track, const subdomain_id_type block_id_to_remove, const bool delete_block_to_remove) |
| Convert all the elements in a 3D mesh, consisting of only linear elements, into TET4 elements. More...
|
|
void | MooseMeshElementConversionUtils::convert3DMeshToAllTet4 (ReplicatedMesh &mesh) |
| Convert all the elements in a 3D mesh consisting of only linear elements into TET4 elements. More...
|
|
void | MooseMeshElementConversionUtils::elementBoundaryInfoCollector (const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, const unsigned short n_elem_sides, std::vector< std::vector< boundary_id_type >> &elem_side_list) |
| Collect the boundary information of the given element in a mesh. More...
|
|