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void | MooseMeshElementConversionUtils::hexElemSplitter (ReplicatedMesh &mesh, const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, std::vector< dof_id_type > &converted_elems_ids) |
| Split a HEX8 element into six TET4 elements. More...
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void | MooseMeshElementConversionUtils::pyramidElemSplitter (ReplicatedMesh &mesh, const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, std::vector< dof_id_type > &converted_elems_ids) |
| Split a PYRAMID5 element into two TET4 elements. More...
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void | MooseMeshElementConversionUtils::prismElemSplitter (ReplicatedMesh &mesh, const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, std::vector< dof_id_type > &converted_elems_ids) |
| Split a PRISM6 element into three TET4 elements. More...
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void | MooseMeshElementConversionUtils::nodeRotationHEX8 (const unsigned int min_id_index, const unsigned int sec_min_pos, std::vector< unsigned int > &face_rotation, std::vector< unsigned int > &node_rotation) |
| Rotate a HEX8 element's nodes to ensure that the node with the minimum id is the first node; and the node among its three neighboring nodes with the minimum id is the second node. More...
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std::vector< unsigned int > | MooseMeshElementConversionUtils::neighborNodeIndicesHEX8 (unsigned int min_id_index) |
| Calculate the indices (within the element nodes) of the three neighboring nodes of a node in a HEX8 element. More...
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void | MooseMeshElementConversionUtils::hexNodesToTetNodesDeterminer (std::vector< const Node *> &hex_nodes, std::vector< std::vector< unsigned int >> &rotated_tet_face_indices, std::vector< std::vector< const Node *>> &tet_nodes_list) |
| For a vector of rotated nodes that can form a HEX8 element, create a vector of four-node sets that can form TET4 elements to replace the original HEX8 element. More...
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std::vector< bool > | MooseMeshElementConversionUtils::quadFaceDiagonalDirectionsHex (const std::vector< const Node *> &hex_nodes) |
| For a HEX8 element, determine the direction of the diagonal line of each face that involves the node with the minimum id of that face. More...
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bool | MooseMeshElementConversionUtils::quadFaceDiagonalDirection (const std::vector< const Node *> &quad_nodes) |
| For a QUAD4 element, determine the direction of the diagonal line that involves the node with the minimum id of that element. More...
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std::vector< std::vector< unsigned int > > | MooseMeshElementConversionUtils::tetNodesForHex (const std::vector< bool > diagonal_directions, std::vector< std::vector< unsigned int >> &tet_face_indices) |
| Creates sets of four nodes indices that can form TET4 elements to replace the original HEX8 element. More...
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void | MooseMeshElementConversionUtils::nodeRotationPRISM6 (unsigned int min_id_index, std::vector< unsigned int > &face_rotation, std::vector< unsigned int > &node_rotation) |
| Rotate a PRISM6 element nodes to ensure that the node with the minimum id is the first node. More...
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void | MooseMeshElementConversionUtils::prismNodesToTetNodesDeterminer (std::vector< const Node *> &prism_nodes, std::vector< std::vector< unsigned int >> &rotated_tet_face_indices, std::vector< std::vector< const Node *>> &tet_nodes_list) |
| For a rotated nodes that can form a PRISM6 element, create a series of four-node set that can form TET4 elements to replace the original PRISM6 element. More...
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std::vector< std::vector< unsigned int > > | MooseMeshElementConversionUtils::tetNodesForPrism (const bool diagonal_direction, std::vector< std::vector< unsigned int >> &tet_face_indices) |
| Creates sets of four nodes indices that can form TET4 elements to replace the original PRISM6 element. More...
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void | MooseMeshElementConversionUtils::nodeRotationPYRAMID5 (unsigned int min_id_index, std::vector< unsigned int > &face_rotation, std::vector< unsigned int > &node_rotation) |
| Rotate a PYRAMID5 element nodes to ensure that the node with the minimum id is the first node for the bottom face. More...
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void | MooseMeshElementConversionUtils::pyramidNodesToTetNodesDeterminer (std::vector< const Node *> &pyramid_nodes, std::vector< std::vector< unsigned int >> &rotated_tet_face_indices, std::vector< std::vector< const Node *>> &tet_nodes_list) |
| For a rotated nodes that can form a PYRAMID5 element, create a series of four-node set that can form TET4 elements to replace the original PYRAMID5 element. More...
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void | MooseMeshElementConversionUtils::convert3DMeshToAllTet4 (ReplicatedMesh &mesh, const std::vector< std::pair< dof_id_type, bool >> &elems_to_process, std::vector< dof_id_type > &converted_elems_ids_to_track, const subdomain_id_type block_id_to_remove, const bool delete_block_to_remove) |
| Convert all the elements in a 3D mesh, consisting of only linear elements, into TET4 elements. More...
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void | MooseMeshElementConversionUtils::convert3DMeshToAllTet4 (ReplicatedMesh &mesh) |
| Convert all the elements in a 3D mesh consisting of only linear elements into TET4 elements. More...
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void | MooseMeshElementConversionUtils::elementBoundaryInfoCollector (const std::vector< libMesh::BoundaryInfo::BCTuple > &bdry_side_list, const dof_id_type elem_id, const unsigned short n_elem_sides, std::vector< std::vector< boundary_id_type >> &elem_side_list) |
| Collect the boundary information of the given element in a mesh. More...
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void | MooseMeshElementConversionUtils::convertElem (ReplicatedMesh &mesh, const dof_id_type &elem_id, const std::vector< unsigned int > &side_indices, const std::vector< std::vector< boundary_id_type >> &elem_side_info, const SubdomainID &subdomain_id_shift_base) |
| Convert the element to an element with TRI3 side-elements on the user-specified sides by modifying the mesh. More...
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void | MooseMeshElementConversionUtils::convertHex8Elem (ReplicatedMesh &mesh, const dof_id_type &elem_id, const std::vector< unsigned int > &side_indices, const std::vector< std::vector< boundary_id_type >> &elem_side_info, const SubdomainID &subdomain_id_shift_base) |
| Convert a HEX8 element to elements with TRI3 surfaces on the given original QUAD4 side(s). More...
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void | MooseMeshElementConversionUtils::createUnitPyramid5FromHex8 (ReplicatedMesh &mesh, const dof_id_type &elem_id, const unsigned int &side_index, const Node *new_node, const std::vector< boundary_id_type > &side_info, const SubdomainID &subdomain_id_shift_base) |
| Create one PYRAMID5 element based on a side and the centroid of the HEX8 element. More...
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void | MooseMeshElementConversionUtils::createUnitTet4FromHex8 (ReplicatedMesh &mesh, const dof_id_type &elem_id, const unsigned int &side_index, const Node *new_node, const std::vector< boundary_id_type > &side_info, const SubdomainID &subdomain_id_shift_base) |
| Create two TET4 elements based on a side and the centroid of the HEX8 element. More...
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void | MooseMeshElementConversionUtils::convertPrism6Elem (ReplicatedMesh &mesh, const dof_id_type &elem_id, const std::vector< unsigned int > &side_indices, const std::vector< std::vector< boundary_id_type >> &elem_side_info, const SubdomainID &subdomain_id_shift_base) |
| Convert a PRISM6 element to elements with TRI3 surfaces on the given original QUAD4 side(s). More...
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void | MooseMeshElementConversionUtils::createUnitTet4FromPrism6 (ReplicatedMesh &mesh, const dof_id_type &elem_id, const unsigned int &side_index, const Node *new_node, const std::vector< boundary_id_type > &side_info, const SubdomainID &subdomain_id_shift_base) |
| Create one or two TET4 elements based on a side and the centroid of the PRISM6 element. More...
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void | MooseMeshElementConversionUtils::createUnitPyramid5FromPrism6 (ReplicatedMesh &mesh, const dof_id_type &elem_id, const unsigned int &side_index, const Node *new_node, const std::vector< boundary_id_type > &side_info, const SubdomainID &subdomain_id_shift_base) |
| Create a PYRAMID5 element opposite the sides converted to tets and the centroid of the PRISM6 element. More...
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void | MooseMeshElementConversionUtils::convertPyramid5Elem (ReplicatedMesh &mesh, const dof_id_type &elem_id, const std::vector< std::vector< boundary_id_type >> &elem_side_info, const SubdomainID &subdomain_id_shift_base) |
| Convert a PYRAMID5 element to elements with TRI3 surfaces on the original QUAD4 side. More...
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void | MooseMeshElementConversionUtils::retainEEID (ReplicatedMesh &mesh, const dof_id_type &elem_id, Elem *new_elem_ptr) |
| Retain the extra integer of the original element in a new element. More...
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void | MooseMeshElementConversionUtils::transitionLayerGenerator (ReplicatedMesh &mesh, const std::vector< BoundaryName > &boundary_names, const unsigned int conversion_element_layer_number, const bool external_boundaries_checking) |
| Generate a transition layer of elements with TRI3 surfaces on the given boundaries. More...
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void | MooseMeshElementConversionUtils::assignConvertedElementsSubdomainNameSuffix (ReplicatedMesh &mesh, const std::set< subdomain_id_type > &original_subdomain_ids, const subdomain_id_type sid_shift_base, const SubdomainName &tet_suffix, const SubdomainName &pyramid_suffix) |
| Assign a subdomain name suffix to the converted elements created during transition layer generation. More...
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