13 #include "libmesh/replicated_mesh.h" 26 std::unique_ptr<MeshBase>
generate()
override;
33 const std::vector<std::unique_ptr<MeshBase> *>
_meshes;
const std::vector< std::unique_ptr< MeshBase > * > _meshes
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
static InputParameters validParams()
MeshCollectionGenerator(const InputParameters ¶meters)
const InputParameters & parameters() const
Get the parameters of the object.
Collects multiple meshes into a single (unconnected) mesh.
const std::vector< MeshGeneratorName > & _input_names
The mesh generators to read.
MeshGenerators are objects that can modify or add to an existing mesh.