const InputParameters & parameters() const
Get the parameters of the object.
Builds lists and maps that help in knowing which physical hardware nodes each rank is on...
static InputParameters validParams()
HardwareIDAux(const InputParameters ¶meters)
const RankMap & _rank_map
"Paints" the ID of of the physical "node" in the cluster the element is located on.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual Real computeValue() override
Compute and return the value of the aux variable.