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HardwareIDAux.h
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3 //*
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9 
10 #pragma once
11 
12 #include "AuxKernel.h"
13 
18 class HardwareIDAux : public AuxKernel
19 {
20 public:
22 
24 
25 protected:
26  virtual Real computeValue() override;
27 
28  const RankMap & _rank_map;
29 };
Builds lists and maps that help in knowing which physical hardware nodes each rank is on...
Definition: RankMap.h:23
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
static InputParameters validParams()
Definition: HardwareIDAux.C:15
HardwareIDAux(const InputParameters &parameters)
Definition: HardwareIDAux.C:23
const RankMap & _rank_map
Definition: HardwareIDAux.h:28
"Paints" the ID of of the physical "node" in the cluster the element is located on.
Definition: HardwareIDAux.h:18
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const InputParameters & parameters() const
Get the parameters of the object.
virtual Real computeValue() override
Compute and return the value of the aux variable.
Definition: HardwareIDAux.C:29