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GhostEverything.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
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5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "RelationshipManager.h"
13 
15 {
16 public:
18 
19  GhostEverything(const GhostEverything & others);
20 
22 
23  void operator()(const MeshBase::const_element_iterator & range_begin,
24  const MeshBase::const_element_iterator & range_end,
26  map_type & coupled_elements) override;
27 
28  std::unique_ptr<GhostingFunctor> clone() const override;
29 
30  std::string getInfo() const override;
31 
32  virtual bool operator>=(const RelationshipManager & other) const override;
33 };
virtual bool operator>=(const RelationshipManager &other) const override
Whether this relationship manager provides more or the same amount and type of ghosting as the rhs...
GhostEverything(const InputParameters &)
void operator()(const MeshBase::const_element_iterator &range_begin, const MeshBase::const_element_iterator &range_end, processor_id_type p, map_type &coupled_elements) override
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
std::map< const Elem *, const CouplingMatrix *, CompareDofObjectsByPIDAndThenID > map_type
uint8_t processor_id_type
static InputParameters validParams()
std::unique_ptr< GhostingFunctor > clone() const override
RelationshipManagers are used for describing what kinds of non-local resources are needed for an obje...
std::string getInfo() const override
Method for returning relationship manager information (suitable for console output).