17 #include "libmesh/mesh_base.h" 42 virtual void operator()(
const MeshBase::const_element_iterator & ,
43 const MeshBase::const_element_iterator & ,
45 map_type & coupled_elements)
override;
47 virtual std::unique_ptr<GhostingFunctor>
clone()
const override;
51 std::string
getInfo()
const override;
virtual void mesh_reinit()
std::string getInfo() const override
Method for returning relationship manager information (suitable for console output).
virtual void operator()(const MeshBase::const_element_iterator &, const MeshBase::const_element_iterator &, processor_id_type p, map_type &coupled_elements) override
virtual bool operator>=(const RelationshipManager &other) const override
Whether this relationship manager provides more or the same amount and type of ghosting as the rhs...
std::map< const Elem *, const CouplingMatrix *, CompareDofObjectsByPIDAndThenID > map_type
uint8_t processor_id_type
const CouplingMatrix *const _null_mat
null matrix for generating full variable coupling
uint8_t processor_id_type
virtual std::unique_ptr< GhostingFunctor > clone() const override
virtual void internalInitWithMesh(const MeshBase &) override
static InputParameters validParams()
GhostBoundary(const InputParameters &)
RelationshipManagers are used for describing what kinds of non-local resources are needed for an obje...
virtual void redistribute() override
GhostBoundary is used to ghost elements on a boundary.
const std::vector< BoundaryName > & _boundary_name
The boundary for which we will ghost elements.