25 std::unique_ptr<MeshBase>
generate()
override;
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
static InputParameters validParams()
FlipSidesetGenerator(const InputParameters ¶meters)
const BoundaryName _sideset_name
Name of the sideset to flip.
std::unique_ptr< MeshBase > & _input
Input mesh the operation will be applied to.
MeshGenerator for flipping a sideset.
const InputParameters & parameters() const
Get the parameters of the object.
MeshGenerators are objects that can modify or add to an existing mesh.