24 std::unique_ptr<MeshBase>
generate()
override;
41 const std::string & file_name);
Generates a mesh by reading it from an file.
const MeshFileName & _file_name
the path/name of the file containing the mesh
static std::string deduceCheckpointPath(const MooseObject &object, const std::string &file_name)
Helper for deducing a checkpoint file given the path.
static InputParameters validParams()
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
const bool _skip_partitioning
whether to skip partitioning after loading the mesh
const MatrixFileName & _matrix_file_name
the path/name of any file containing a matrix of mesh constraints
const bool _allow_renumbering
Whether to allow renumbering (for non-exodus files) when the mesh is read and prepared for use.
const Real _matrix_preconditioning
Whether (and later, how much) libMesh should try constraint matrix preconditioning.
MeshGenerators are objects that can modify or add to an existing mesh.
const InputParameters & parameters() const
Get the parameters of the object.
Every object that can be built by the factory should be derived from this class.