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FileMeshGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://www.mooseframework.org
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MeshGenerator.h"
13 
18 {
19 public:
21 
23 
24  std::unique_ptr<MeshBase> generate() override;
25 
40  static std::string deduceCheckpointPath(const MooseObject & object,
41  const std::string & file_name);
42 
43 protected:
45  const MeshFileName & _file_name;
46 
48  const bool _skip_partitioning;
49 
51  const bool _allow_renumbering;
52 };
const MeshFileName & _file_name
the path/name of the file containing the mesh
const bool _skip_partitioning
whether to skip partitioning after loading the mesh
Generates a mesh by reading it from an file.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
FileMeshGenerator(const InputParameters &parameters)
Every object that can be built by the factory should be derived from this class.
Definition: MooseObject.h:33
static std::string deduceCheckpointPath(const MooseObject &object, const std::string &file_name)
Helper for deducing a checkpoint file given the path.
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
const InputParameters & parameters() const
Get the parameters of the object.
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32
static InputParameters validParams()
const bool _allow_renumbering
Whether to allow renumbering (for non-exodus files) when the mesh is read and prepared for use...