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ElementsToTetrahedronsConverter.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 #include "MeshGenerator.h"
12 
18 {
19 public:
21 
23 
24  std::unique_ptr<MeshBase> generate() override;
25 
27  enum class PointPlaneRelationIndex : short int
28  {
31  on_plane = 0
32  };
33 
34 protected:
36  const MeshGeneratorName _input_name;
38  std::unique_ptr<MeshBase> & _input;
39 };
const MeshGeneratorName _input_name
Name of the input mesh.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
PointPlaneRelationIndex
An enum class for style of input polygon size.
std::unique_ptr< MeshBase > & _input
Reference to input mesh pointer.
ElementsToTetrahedronsConverter(const InputParameters &parameters)
const InputParameters & parameters() const
Get the parameters of the object.
This ElementsToTetrahedronsConverter object is designed to convert all the elements in a 3D mesh cons...
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32
void ErrorVector unsigned int