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ElementsToSimplicesConverter.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "MeshGenerator.h"
13
20{
21public:
23
25
26 std::unique_ptr<MeshBase> generate() override;
27
28protected:
30 std::unique_ptr<MeshBase> & _input_ptr;
31};
Takes a mesh with a mix of element types, and subdivides elements as needed to produce a mesh of the ...
std::unique_ptr< MeshBase > & _input_ptr
Input mesh defining the original mixed mesh.
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
MeshGenerators are objects that can modify or add to an existing mesh.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131