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ElementOrderConversionGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MeshGenerator.h"
13 
15 {
16 public:
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20 
21  virtual std::unique_ptr<MeshBase> generate() override;
22 
24  {
29  };
30 
31 protected:
33  std::unique_ptr<MeshBase> & _input;
34 
37 };
const OrderConversionType _conversion_type
Type of Element Order Conversion.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
ElementOrderConversionGenerator(const InputParameters &parameters)
const InputParameters & parameters() const
Get the parameters of the object.
virtual std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
std::unique_ptr< MeshBase > & _input
The input mesh.
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32