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BoundaryLayerSubdomainGenerator.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "MeshGenerator.h"
13
18{
19public:
21
23
24 std::unique_ptr<MeshBase> generate() override;
25
26protected:
27 std::unique_ptr<MeshBase> & _input;
28
30 subdomain_id_type _new_block_id;
32 const SubdomainName _new_block_name;
35};
MeshGenerator for defining a subdomain on the layer next to one or more boundaries.
const SubdomainName _new_block_name
Block name to assign to the boundary layer region.
const bool _include_nodesets
Whether to consider nodesets in the boundary proximity check.
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
subdomain_id_type _new_block_id
Block ID to assign to the boundary layer region.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
MeshGenerators are objects that can modify or add to an existing mesh.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131