21 virtual std::unique_ptr<MeshBase>
generate()
override;
static InputParameters validParams()
virtual std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
const std::vector< BoundaryName > _boundary_names
The boundaries to be removed.
const InputParameters & parameters() const
Get the parameters of the object.
std::unique_ptr< MeshBase > & _input
The input mesh.
BoundaryDeletionGenerator(const InputParameters ¶meters)
MeshGenerators are objects that can modify or add to an existing mesh.