https://mooseframework.inl.gov
Loading...
Searching...
No Matches
BlockToMeshConverterGenerator.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "MeshGenerator.h"
13
18{
19public:
21
23
24 std::unique_ptr<MeshBase> generate() override;
25
26protected:
28 std::unique_ptr<MeshBase> & _input;
29
31 const std::vector<SubdomainName> _target_blocks;
32};
Creates a new mesh out of one or more subdomains/blocks from another mesh.
const std::vector< SubdomainName > _target_blocks
Blocks to extract to form a mesh.
std::unique_ptr< MeshBase > & _input
Mesh that comes from another generator.
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
MeshGenerators are objects that can modify or add to an existing mesh.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131