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BSpline.C
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#include "BSpline.h"
12#include "MooseError.h"
13#include "SplineUtils.h"
14#include "Conversion.h"
15
16namespace Moose
17{
18BSpline::BSpline(const unsigned int degree,
19 const libMesh::Point & start_point,
20 const libMesh::Point & end_point,
21 const libMesh::RealVectorValue & start_direction,
22 const libMesh::RealVectorValue & end_direction,
23 const unsigned int cps_per_half,
24 const libMesh::Real sharpness)
25 : _degree(degree),
26 _start_point(start_point),
27 _end_point(end_point),
28 _start_dir(start_direction),
29 _end_dir(end_direction),
30 _cps_per_half(cps_per_half),
31 _sharpness(sharpness),
32 _control_points(createControlPoints()),
33 _knot_vector(buildKnotVector())
34{
35}
36
39{
40 mooseAssert((t >= 0) && (t <= 1), "t should be in [0, 1]. t=" + std::to_string(t));
41 libMesh::Point returnPoint(0, 0, 0);
42 if (t == 1.0)
43 return _control_points.back();
44 for (const auto i : index_range(_control_points))
45 returnPoint += BSpline::CdBBasis(t, i, _degree) * _control_points[i];
46
47 return returnPoint;
48}
49
50std::vector<libMesh::Point>
52{
53 std::vector<libMesh::Point> cps;
57 return cps;
58}
59
60std::vector<libMesh::Real>
62{
63 std::vector<libMesh::Real> knot_vector(_degree, 0); // initialize bottom to zeros
64
65 const unsigned int num_points_left = _control_points.size() + 1 - _degree;
66 if (_control_points.size() < _degree + 1)
67 mooseError("Number of control points must be greater than or equal to degree + 1!");
68
69 for (const auto i : make_range(num_points_left))
70 {
71 knot_vector.push_back(i); // count up
72 mooseAssert(i < _control_points.size(),
73 "i must be less than the number of control points because of 0 indexing.");
74 }
75
76 // Filling with int(degree + 1) 0s at the beginning and 1s at the end makes the B-spline go
77 // through the start and end point Note: the "+1" comes from the loop above which starts at 0 and
78 // ends at num_points_left - 1
79 for (const auto i : make_range(_degree))
80 {
81 libmesh_ignore(i);
82 knot_vector.push_back(num_points_left - 1);
83 }
84
85 // Normalize values s.t. the the max value is 1.
86 // This must be done to have a constant domain of t to be between 0 and 1 (inclusive).
87 // NOTE: the spacing is uniform, making this a uniform BSpline
88 for (auto & value : knot_vector)
89 {
90 value /= (num_points_left - 1);
91 mooseAssert(value <= 1.0 && value >= 0.0,
92 "knot_vector must be normalized to 1 with minimum value 0.");
93 }
94
95 return knot_vector;
96}
97
99BSpline::CdBBasis(const libMesh::Real t, const unsigned int i, const unsigned int j) const
100{
101 mooseAssert(i + 1 < _knot_vector.size(), "Out of bounds access in knot vector");
102 mooseAssert(_knot_vector[i] <= _knot_vector[i + 1],
103 "Knot vector is ill-formatted. Ensure values are increasing." +
105 if (j == 0)
106 return ((t < _knot_vector[i + 1]) && (_knot_vector[i] <= t)) ? 1 : 0;
107 else
108 return BSpline::firstCoeff(t, i, j) * BSpline::CdBBasis(t, i, j - 1) +
109 BSpline::secondCoeff(t, i, j) * BSpline::CdBBasis(t, i + 1, j - 1);
110}
111
113BSpline::firstCoeff(const libMesh::Real t, const unsigned int i, const unsigned int j) const
114{
115 mooseAssert(i + j < _knot_vector.size(), "Out of bounds access in knot vector");
116 const auto ti = _knot_vector[i];
117 const auto tij = _knot_vector[i + j];
118 if (ti != tij)
119 return (t - ti) / (tij - ti);
120 else
121 return 0;
122}
123
125BSpline::secondCoeff(const libMesh::Real t, const unsigned int i, const unsigned int j) const
126{
127 mooseAssert(i + j + 1 < _knot_vector.size(), "Out of bounds access in knot vector");
128 libMesh::Real ti1 = _knot_vector[i + 1];
129 libMesh::Real tij1 = _knot_vector[i + j + 1];
130 if (ti1 != tij1)
131 return (tij1 - t) / (tij1 - ti1);
132 else
133 return 0;
134}
135}
void mooseError(Args &&... args)
Emit an error message with the given stringified, concatenated args and terminate the application.
Definition MooseError.h:311
const unsigned int _degree
The polynomial degree of the B-Spline.
Definition BSpline.h:84
libMesh::Real CdBBasis(const libMesh::Real t, const unsigned int i, const unsigned int j) const
Evaluates the the basis function for a B-Spline according to the Cox-de-Boor recursive formula.
Definition BSpline.C:99
libMesh::Point getPoint(const libMesh::Real t) const
Evaluate the BSpline interpolation at given value of t.
Definition BSpline.C:38
const std::vector< libMesh::Real > _knot_vector
The knot vector.
Definition BSpline.h:102
const libMesh::Real _sharpness
sharpness of the curve
Definition BSpline.h:96
libMesh::Real secondCoeff(const libMesh::Real t, const unsigned int i, const unsigned int j) const
Submethod used in CdBBasis routine.
Definition BSpline.C:125
const std::vector< libMesh::Point > _control_points
The control points.
Definition BSpline.h:98
BSpline(const unsigned int degree, const libMesh::Point &start_point, const libMesh::Point &end_point, const libMesh::RealVectorValue &start_direction, const libMesh::RealVectorValue &end_direction, const unsigned int cps_per_half, const libMesh::Real sharpness)
Definition BSpline.C:18
const libMesh::Point _start_point
starting point of spline
Definition BSpline.h:86
const libMesh::Point _end_point
ending point of spline
Definition BSpline.h:88
libMesh::Real firstCoeff(const libMesh::Real t, const unsigned int i, const unsigned int j) const
Submethod used in CdBBasis routine.
Definition BSpline.C:113
const libMesh::RealVectorValue _end_dir
ending direction of spline
Definition BSpline.h:92
std::vector< libMesh::Real > buildKnotVector() const
Internal method for building the knot vector given the degree and control points.
Definition BSpline.C:61
const unsigned int _cps_per_half
number of control points per half of the spline (vertex is auto-included)
Definition BSpline.h:94
const libMesh::RealVectorValue _start_dir
starting direction of spline
Definition BSpline.h:90
std::vector< libMesh::Point > createControlPoints() const
Creates a vector control points from the SplineUtils set of functions.
Definition BSpline.C:51
MOOSE now contains C++17 code, so give a reasonable error message stating what the user can do to add...
std::string stringify(const T &t)
conversion to string
Definition Conversion.h:64
std::vector< Point > bSplineControlPoints(const libMesh::Point &start_point, const libMesh::Point &end_point, const libMesh::RealVectorValue &start_direction, const libMesh::RealVectorValue &end_direction, const unsigned int cps_per_half, const libMesh::Real sharpness)
Creates control points for an open uniform BSpline.
Definition SplineUtils.C:67
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real