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AllSideSetsByNormalsGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "SideSetsGeneratorBase.h"
13 
20 {
21 public:
23 
25 
26  std::unique_ptr<MeshBase> generate() override;
27 
28 protected:
30 
35  std::set<boundary_id_type> _mesh_boundary_ids;
36 
38  std::map<BoundaryID, RealVectorValue> & _boundary_to_normal_map;
39 };
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
std::set< boundary_id_type > _mesh_boundary_ids
A pointer to the Mesh&#39;s boundary set, this datastructure will be modified through this modifier...
int8_t boundary_id_type
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
This class will add sidesets to the entire mesh based on unique normals.
AllSideSetsByNormalsGenerator(const InputParameters &parameters)
std::map< BoundaryID, RealVectorValue > & _boundary_to_normal_map
Mesh meta data for holding the map from boundary IDs to the normals of the corresponding boundaries...
const InputParameters & parameters() const
Get the parameters of the object.