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AddUserObjectAction.C
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3 //*
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7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #include "AddUserObjectAction.h"
11 #include "FEProblem.h"
12 
13 registerMooseAction("MooseApp", AddUserObjectAction, "add_user_object");
14 
17 {
19  params.addClassDescription("Add a UserObject object to the simulation.");
20  return params;
21 }
22 
24 {
25 }
26 
27 void
29 {
30  _problem->addUserObject(_type, _name, _moose_object_pars);
31 }
AddUserObjectAction(const InputParameters &params)
const std::string & _name
The name of this class.
Definition: MooseBase.h:359
virtual void act() override
Method to add objects to the simulation or perform other setup tasks.
static InputParameters validParams()
static InputParameters validParams()
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
std::string _type
The Object type that is being created.
registerMooseAction("MooseApp", AddUserObjectAction, "add_user_object")
InputParameters _moose_object_pars
The parameters for the object to be created.
void addClassDescription(const std::string &doc_string)
This method adds a description of the class that will be displayed in the input file syntax dump...
std::shared_ptr< FEProblemBase > & _problem
Convenience reference to a problem this action works on.
Definition: Action.h:171