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AddUserObjectAction.C
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3 //*
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7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #include "AddUserObjectAction.h"
11 #include "FEProblem.h"
12 
13 registerMooseAction("MooseApp", AddUserObjectAction, "add_user_object");
14 
15 template <>
18 {
20 }
21 
23 
24 void
26 {
27  _problem->addUserObject(_type, _name, _moose_object_pars);
28 }
virtual void act() override
Method to add objects to the simulation or perform other setup tasks.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
InputParameters validParams< AddUserObjectAction >()
AddUserObjectAction(InputParameters params)
std::string _name
The name of the action.
Definition: Action.h:177
InputParameters validParams< MooseObjectAction >()
std::string _type
The Object type that is being created.
registerMooseAction("MooseApp", AddUserObjectAction, "add_user_object")
InputParameters _moose_object_pars
The parameters for the object to be created.
std::shared_ptr< FEProblemBase > & _problem
Convenience reference to a problem this action works on.
Definition: Action.h:216