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AddKokkosMaterialAction.h
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1 //* This file is part of the MOOSE framework
2 //* https://www.mooseframework.org
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "KokkosObjectAction.h"
13 
19 {
20 public:
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24 
25  virtual void act() override;
26 };
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
virtual void act() override
Method to add objects to the simulation or perform other setup tasks.
AddKokkosMaterialAction(const InputParameters &params)
static InputParameters validParams()
Adds a Kokkos material for GPU computation Associated with the [KokkosMaterials] syntax.
Base class for actions adding Kokkos objects.