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ADPiecewiseLinearInterpolationMaterial.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "Material.h"
13#include "LinearInterpolation.h"
15
22{
23public:
25
27
28protected:
29 virtual void computeQpProperties() override;
30
32 const std::string _prop_name;
33
36
38 const Real _scale_factor;
39
41 const bool _extrap;
42
45
47 std::unique_ptr<LinearInterpolation> _linear_interp;
48};
This material uses a LinearInterpolation object to define the dependence of the material's value on a...
const Real _scale_factor
Factor to scale the ordinate values by (default = 1)
const ADVariableValue & _coupled_var
Value of the coupled variable to be used as the abscissa in the piecewise linear interpolation.
virtual void computeQpProperties() override
Users must override this method.
ADMaterialProperty< Real > & _property
Material property to be calculated.
std::unique_ptr< LinearInterpolation > _linear_interp
LinearInterpolation object.
const std::string _prop_name
Name of the property to be computed.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
Materials compute MaterialProperties.
Definition Material.h:36
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131