23{
25
26 switch (*LOP)
27 {
28
29 case 0:
30 {
33 for (int i = 0; i < 5; ++i)
34 fasum += fa[i];
35
36
39 if (fa != fa2)
41
43 int iasum = 0;
44 for (int i = 0; i < 39; ++i)
45 iasum += ia[i];
46
47
50 if (ia != ia2)
52
54 Moose::out << *LOP << "lop " << fasum << ' '
57 break;
58 }
59
60
61 case 1:
62 {
65 fa[i] += i + *KINC;
66
69 ia[i] += i + *KINC;
70 break;
71 }
72
73
74 case 3:
75 {
79 fasum += fa[i] + 0;
80 if (threaded)
82 else
84
85 int iasum = 0;
88 iasum += ia[i];
89
90 if (threaded)
92 else
94
96 Moose::out << *LOP << "lop " << fasum << ' ' << iasum << ' ' << '\n';
97 break;
98 }
99 }
100}
void mooseError(Args &&... args)
void SMALocalIntArrayDelete(int id)
int * SMAIntArrayAccess(int id)
int * SMAIntArrayCreate(int id, int len, int val=0)
int SMALocalFloatArraySize(int id)
int SMAIntArraySize(int id)
int * SMALocalIntArrayCreate(int id, int len, int val=0)
void SMALocalFloatArrayDelete(int id)
int SMALocalIntArraySize(int id)
double * SMAFloatArrayAccess(int id)
int * SMALocalIntArrayAccess(int id)
int SMAFloatArraySize(int id)
void SMAIntArrayDelete(int id)
double * SMAFloatArrayCreate(int id, int len, double val=0.0)
void SMAFloatArrayDelete(int id)
double * SMALocalFloatArrayCreate(int id, int len, double val=0.0)
double * SMALocalFloatArrayAccess(int id)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real