21{
23
24 switch (*LOP)
25 {
26
27 case 0:
28 {
31 for (int i = 0; i < 5; ++i)
32 fasum += fa[i];
33
34
37 if (fa != fa2)
39
41 int iasum = 0;
42 for (int i = 0; i < 39; ++i)
43 iasum += ia[i];
44
45
48 if (ia != ia2)
50
52 Moose::out << *LOP << "lop " << fasum << ' '
55 break;
56 }
57
58
59 case 1:
60 {
63 fa[i] += i + *KINC;
64
67 ia[i] += i + *KINC;
68 break;
69 }
70
71
72 case 3:
73 {
77 fasum += fa[i] + 0;
78 if (threaded)
80 else
82
83 int iasum = 0;
86 iasum += ia[i];
87
88 if (threaded)
90 else
92
94 Moose::out << *LOP << "lop " << fasum << ' ' << iasum << ' ' << '\n';
95 break;
96 }
97 }
98}
void mooseError(Args &&... args)
void SMALocalIntArrayDelete(int id)
int * SMAIntArrayAccess(int id)
int * SMAIntArrayCreate(int id, int len, int val=0)
int SMALocalFloatArraySize(int id)
int SMAIntArraySize(int id)
int * SMALocalIntArrayCreate(int id, int len, int val=0)
void SMALocalFloatArrayDelete(int id)
int SMALocalIntArraySize(int id)
double * SMAFloatArrayAccess(int id)
int * SMALocalIntArrayAccess(int id)
int SMAFloatArraySize(int id)
void SMAIntArrayDelete(int id)
double * SMAFloatArrayCreate(int id, int len, double val=0.0)
void SMAFloatArrayDelete(int id)
double * SMALocalFloatArrayCreate(int id, int len, double val=0.0)
double * SMALocalFloatArrayAccess(int id)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real