const Real _density
Density of the fluid domain.
const Real _gravity
Acceleration due to gravity.
static InputParameters validParams()
WaveHeightAuxKernel(const InputParameters ¶meters)
const VariableValue & _pressure
Pressure input.
OutputTools< Real >::VariableValue VariableValue
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const InputParameters & parameters() const
virtual Real computeValue()
WaveHeightAuxKernel takes pressure in the fluid domain as input and converts it to a displacement in ...