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TraceRayBndElement.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "BndElement.h"
13#include "ElemExtrema.h"
14
20{
22 const unsigned short side,
23 const BoundaryID bnd_id,
24 const ElemExtrema & extrema)
26 {
27 }
28
30};
boundary_id_type BoundaryID
const Elem * elem
BoundaryID bnd_id
unsigned short int side
Helper for defining if at an element's edge, vertex, or neither.
Definition ElemExtrema.h:26
A specialized ConstBndElement to be used in ray tracing that also holds the element extrema intersect...
TraceRayBndElement(const Elem *elem, const unsigned short side, const BoundaryID bnd_id, const ElemExtrema &extrema)