49 mesh->set_mesh_dimension(2);
50 mesh->set_spatial_dimension(3);
55 const Real phi = (1.0 + std::sqrt(5.0)) / 2.0;
56 const Real X = std::sqrt(1.0 / (phi * phi + 1.0));
57 const Real Z = X * phi;
58 const Point vdata[12] = {{-X, 0.0, Z},
70 for (
unsigned int i = 0; i < 12; ++i)
74 const unsigned int tindices[20][3] = {{0, 4, 1}, {0, 9, 4}, {9, 5, 4}, {4, 5, 8}, {4, 8, 1},
75 {8, 10, 1}, {8, 3, 10}, {5, 3, 8}, {5, 2, 3}, {2, 7, 3},
76 {7, 10, 3}, {7, 6, 10}, {7, 11, 6}, {11, 0, 6}, {0, 1, 6},
77 {6, 1, 10}, {9, 0, 11}, {9, 11, 2}, {9, 2, 5}, {7, 2, 11}};
78 for (
unsigned int i = 0; i < 20; ++i)
80 Elem * elem =
mesh->add_elem(
new Tri3);
81 elem->set_node(0,
mesh->node_ptr(tindices[i][0]));
82 elem->set_node(1,
mesh->node_ptr(tindices[i][1]));
83 elem->set_node(2,
mesh->node_ptr(tindices[i][2]));
87 if (!
mesh->is_replicated())
88 mesh->prepare_for_use();
96 for (
unsigned int r = 0; r <
_depth; ++r)
100 auto it =
mesh->active_nodes_begin();
101 const auto end =
mesh->active_nodes_end();
103 for (; it != end; ++it)
111 MeshTools::Modification::flatten(*
mesh);
113 return dynamic_pointer_cast<MeshBase>(
mesh);