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RayTracingViewFactor.h
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1 //* This file is part of the MOOSE framework
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3 //*
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6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "ViewFactorBase.h"
13 
14 // Forward Declarations
15 class ViewFactorRayStudy;
16 
21 {
22 public:
24 
26 
27  virtual void execute() override;
28  virtual void initialize() override;
29 
30 protected:
31  virtual void threadJoinViewFactor(const UserObject & y) override;
32  virtual void finalizeViewFactor() override;
33 
35 };
static InputParameters validParams()
virtual void threadJoinViewFactor(const UserObject &y) override
a purely virtual function called in finalize, must be overriden by derived class
const std::vector< double > y
Computes the view factors for planar faces in unobstructed radiative heat transfer.
virtual void initialize() override
A base class for automatic computation of view factors between sidesets.
RayTracingStudy used to generate Rays for view factor computation using the angular quadrature method...
RayTracingViewFactor(const InputParameters &parameters)
virtual void execute() override
const InputParameters & parameters() const
const ViewFactorRayStudy & _ray_study
virtual void finalizeViewFactor() override
a purely virtural function called in finalize, must be overriden by derived class ...