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PorousFlowFullySaturated.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
13
18{
19public:
21
23
24protected:
25 virtual void addKernels() override;
26 virtual void addMaterialDependencies() override;
27 virtual void addMaterials() override;
28 virtual void addUserObjects() override;
29
30 // Whether to multiply the fluid kernels by the fluid density
32};
Action for simulation involving a single phase fully saturated fluid.
static InputParameters validParams()
virtual void addMaterialDependencies() override
Add all material dependencies so that the correct version of each material can be added.
virtual void addMaterials() override
Add all Materials.
virtual void addUserObjects() override
Add all other UserObjects.
virtual void addKernels() override
Add all Kernels.
Base class for actions involving a single fluid phase.