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PorousFlowEffectiveFluidPressure.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
13
20template <bool is_ad>
50
typename GenericMaterialPropertyStruct< T, is_ad >::type GenericMaterialProperty
PorousFlowEffectiveFluidPressureTempl< false > PorousFlowEffectiveFluidPressure
PorousFlowEffectiveFluidPressureTempl< true > ADPorousFlowEffectiveFluidPressure
Material designed to calculate the effective fluid pressure that can be used in the mechanical effect...
const MaterialProperty< std::vector< std::vector< Real > > > *const _dporepressure_dvar
d(porepressure)/d(PorousFlow variable)
MaterialProperty< std::vector< Real > > *const _dpf_dvar
d(_pf)/d(PorousFlow variable)
const MaterialProperty< std::vector< std::vector< Real > > > *const _dsaturation_dvar
d(saturation)/d(PorousFlow variable)
GenericMaterialProperty< Real, is_ad > & _pf
Computed effective fluid pressure (at quadpoints or nodes)
const GenericMaterialProperty< std::vector< Real >, is_ad > & _porepressure
Quadpoint or nodal porepressure of each phase.
const GenericMaterialProperty< std::vector< Real >, is_ad > & _saturation
Quadpoint or nodal saturation of each phase.
Base class for all PorousFlow vector materials.