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NSFVDispersePhaseDragFunctorMaterial.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "FunctorMaterial.h"
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18 {
19 public:
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23 
24 protected:
26  const unsigned int _dim;
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43 };
NSFVDispersePhaseDragFunctorMaterial(const InputParameters &parameters)
const Moose::Functor< ADReal > & _mu_mixture
Mixture density.
const Moose::Functor< ADReal > * _w_var
z-velocity
This is the material class used to compute phase-averaged drag properties of mixtures.
const Moose::Functor< ADReal > & _u_var
x-velocity
const Moose::Functor< ADReal > & _rho_mixture
Continuous phase density.
const unsigned int _dim
the dimension of the simulation
const Moose::Functor< ADReal > & _particle_diameter
Particle diameter in the dispersed phase.
const InputParameters & parameters() const
const Moose::Functor< ADReal > * _v_var
y-velocity