boundary_id_type BoundaryID
const InputParameters & parameters() const
Transforms a Cartesian Lagrange multiplier vector, typically employed for mortar mechanical contact,...
const MooseArray< Real > *const _lm_var_x
Lagrange multiplier variable along the x direction.
const BoundaryID _secondary_id
Boundary ID for the secondary surface.
const bool _use_displaced_mesh
Whether to use displaced mesh (required for this auxiliary kernel)
const MooseArray< Real > *const _lm_var_z
Lagrange multiplier variable along the z direction (3D)
enum MortarPressureComponentAux::ComponentType _component
const BoundaryID _primary_id
Boundary ID for the primary surface.
virtual Real computeValue() override
const FEProblemBase & _fe_problem
Fe problem to obtain primary/secondary ids.
const MooseArray< Real > *const _lm_var_y
Lagrange multiplier variable along the y direction.
const AutomaticMortarGeneration * _mortar_generation_object
Handle to mortar generation object to obtain mortar geometry.
ComponentType
The component of the Lagrange multiplier to compute.
static InputParameters validParams()