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MortarFrictionalPressureVectorAux.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "AuxKernel.h"
13
18{
19public:
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23
24protected:
25 virtual Real computeValue() override;
26
27private:
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44 const unsigned int _component;
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48
51};
boundary_id_type BoundaryID
const InputParameters & parameters() const
Computes the frictional pressure vector for three-dimensional mortar mechanical contact.
const bool _use_displaced_mesh
Whether to use displaced mesh (required for this auxiliary kernel)
const AutomaticMortarGeneration * _mortar_generation_object
Handle to mortar generation object to obtain mortar geometry.
const FEProblemBase & _fe_problem
Fe problem to obtain primary/secondary ids.
const MooseArray< Real > *const _tangent_one
Tangent along the first direction.
const BoundaryID _secondary_id
Boundary ID for the secondary surface.
const MooseArray< Real > *const _tangent_two
Tangent along the second direction.
const BoundaryID _primary_id
Boundary ID for the primary surface.