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LotsOfRaysExpectedDistance.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "GeneralPostprocessor.h"
13 
14 // Forward Declarations
15 class LotsOfRaysRayStudy;
16 
18 {
19 public:
21 
23 
24  virtual void initialize() override {}
25  virtual void execute() override {}
26 
27  virtual Real getValue() const override;
28 
29 protected:
32 };
virtual Real getValue() const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
static InputParameters validParams()
virtual void initialize() override
const InputParameters & parameters() const
A RayTracingStudy used for generating a lot of rays for testing purposes.
LotsOfRaysExpectedDistance(const InputParameters &parameters)
const LotsOfRaysRayStudy & _study
The LotsOfRaysRayStudy.