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InterfaceMeshCut3DUserObject.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
13
19
21{
22public:
24
26
27 virtual bool cutElementByGeometry(const Elem * elem,
28 std::vector<Xfem::CutEdge> & cut_edges,
29 std::vector<Xfem::CutNode> & cut_nodes) const override;
30 virtual bool cutElementByGeometry(const Elem * elem,
31 std::vector<Xfem::CutFace> & cut_faces) const override;
32 virtual bool cutFragmentByGeometry(std::vector<std::vector<Point>> & frag_edges,
33 std::vector<Xfem::CutEdge> & cut_edges) const override;
34 virtual bool cutFragmentByGeometry(std::vector<std::vector<Point>> & frag_faces,
35 std::vector<Xfem::CutFace> & cut_faces) const override;
36
37 virtual Real calculateSignedDistance(Point p) const override;
38
39 virtual Point nodeNormal(const unsigned int & node_id) override;
40
41 virtual void calculateNormals() override;
42
43protected:
46 std::unordered_map<unsigned int, std::array<Point, 7>> _pseudo_normal;
47};
const Real p
virtual void calculateNormals() override
calculate the element normal values for all of the elements.
std::unordered_map< unsigned int, std::array< Point, 7 > > _pseudo_normal
Map of information defining cutting elements, stored in this order for each element: pseudo normal,...
virtual bool cutElementByGeometry(const Elem *elem, std::vector< Xfem::CutEdge > &cut_edges, std::vector< Xfem::CutNode > &cut_nodes) const override
virtual Real calculateSignedDistance(Point p) const override
Calculate the signed distance for a given point relative to the surface.
virtual bool cutFragmentByGeometry(std::vector< std::vector< Point > > &frag_edges, std::vector< Xfem::CutEdge > &cut_edges) const override
virtual Point nodeNormal(const unsigned int &node_id) override
return the normal at a node in the cutting mesh
const InputParameters & parameters() const