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HeatStructureCylindricalBase.h
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3 //*
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7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #pragma once
11 
12 #include "HeatStructureBase.h"
13 
18 {
19 public:
21 
22  virtual void setupMesh() override;
23  virtual Real getUnitPerimeter(const ExternalBoundaryType & side) const override;
24 
30  virtual Real getInnerRadius() const { return _inner_radius; }
31 
32  virtual Real computeRadialBoundaryArea(const Real & length, const Real & y) const override;
33  virtual Real computeAxialBoundaryArea(const Real & y_min, const Real & y_max) const override;
34 
35 protected:
36  virtual bool useCylindricalTransformation() const override { return true; }
37 
40 
41 public:
43 };
HeatStructureCylindricalBase(const InputParameters &params)
virtual Real computeAxialBoundaryArea(const Real &y_min, const Real &y_max) const override
Computes the area of an axial boundary.
Real _inner_radius
Inner radius of the heat structure.
ExternalBoundaryType
External boundary type.
Definition: Component2D.h:18
const std::vector< double > y
virtual Real getInnerRadius() const
Get the inner radius of the heat structure.
virtual Real computeRadialBoundaryArea(const Real &length, const Real &y) const override
Computes the area of a radial boundary.
Base class for cylindrical heat structure components.
virtual Real getUnitPerimeter(const ExternalBoundaryType &side) const override
Gets the perimeter of one unit of this heat structure on the specified side.
virtual bool useCylindricalTransformation() const override
Use cylindrical transformation?
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Base class for 2D generated heat structures.
virtual void setupMesh() override
Performs mesh setup such as creating mesh or naming mesh sets.