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ExposedSideAverageValue.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "SideAverageValue.h"
13 
15 
21 {
22 public:
24 
26  Real computeQpIntegral() override;
27 
28 protected:
34  virtual Real volume() override;
35 
39 };
const SelfShadowSideUserObject & _self_shadow
Reference to SelfShadowSideUserObject, which does the determination of which QPs are exposed...
Given a radiation direction vector this user object computes the illumination state of each side QP o...
This postprocessor computes a volume integral of the specified variable on the exposed portion of a s...
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual Real volume() override
Instead of computing the total face volume (as the base class does), compute the volume of the expose...
const InputParameters & parameters() const
static InputParameters validParams()
ExposedSideAverageValue(const InputParameters &parameters)