libMesh
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solution_function.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18#ifndef SOLUTION_FUNCTION_H
19#define SOLUTION_FUNCTION_H
20
21// libMesh includes
22#include "libmesh/function_base.h"
23
24// Example includes
25#include "div_grad_exact_solution.h"
26
27// C++ includes
28#include <memory>
29
30using namespace libMesh;
31
32template<unsigned int dim>
33class SolutionFunction : public FunctionBase<Number>
34{
35public:
36
37 SolutionFunction() = default;
38 ~SolutionFunction() = default;
39
40 virtual Number operator() (const Point &,
41 const Real = 0)
42 { libmesh_not_implemented(); }
43
44 virtual void operator() (const Point & p,
45 const Real,
46 DenseVector<Number> & output);
47
48 virtual Number component(unsigned int component_in,
49 const Point & p,
50 const Real);
51
52 virtual std::unique_ptr<FunctionBase<Number>> clone() const
53 { return std::make_unique<SolutionFunction>(); }
54
55private:
56
58};
59
60template<>
62 const Real,
63 DenseVector<Number> & output)
64{
65 output.zero();
66 const Real x=p(0), y=p(1);
67 output(0) = soln(x, y)(0);
68 output(1) = soln(x, y)(1);
69 output(2) = soln.scalar(x, y);
70}
71
72template<>
74 const Real,
75 DenseVector<Number> & output)
76{
77 output.zero();
78 const Real x=p(0), y=p(1), z=p(2);
79 output(0) = soln(x, y, z)(0);
80 output(1) = soln(x, y, z)(1);
81 output(2) = soln(x, y, z)(2);
82 output(3) = soln.scalar(x, y, z);
83}
84
85template<unsigned int dim>
86Number SolutionFunction<dim>::component(unsigned int component_in,
87 const Point & p,
88 const Real)
89{
90 DenseVector<Number> outvec(dim+1);
91 (*this)(p, 0, outvec);
92 return outvec(component_in);
93}
94
95template<unsigned int dim>
96class SolutionGradient : public FunctionBase<Gradient>
97{
98public:
99
100 SolutionGradient() = default;
101 ~SolutionGradient() = default;
102
103 virtual Gradient operator() (const Point &, const Real = 0)
104 { libmesh_not_implemented(); }
105
106 virtual void operator() (const Point & p,
107 const Real,
108 DenseVector<Gradient> & output);
109
110 virtual Gradient component(unsigned int component_in,
111 const Point & p,
112 const Real);
113
114 virtual std::unique_ptr<FunctionBase<Gradient>> clone() const
115 { return std::make_unique<SolutionGradient>(); }
116
117private:
118
120};
121
122template<>
124 const Real,
125 DenseVector<Gradient> & output)
126{
127 output.zero();
128 const Real x=p(0), y=p(1);
129 output(0) = soln.grad(x, y).row(0);
130 output(1) = soln.grad(x, y).row(1);
131 output(2) = -soln(x, y);
132}
133
134template<>
136 const Real,
137 DenseVector<Gradient> & output)
138{
139 output.zero();
140 const Real x=p(0), y=p(1), z=p(2);
141 output(0) = soln.grad(x, y, z).row(0);
142 output(1) = soln.grad(x, y, z).row(1);
143 output(2) = soln.grad(x, y, z).row(2);
144 output(3) = -soln(x, y, z);
145}
146
147template<unsigned int dim>
148Gradient SolutionGradient<dim>::component(unsigned int component_in,
149 const Point & p,
150 const Real)
151{
152 DenseVector<Gradient> outvec(dim+1);
153 (*this)(p, 0, outvec);
154 return outvec(component_in);
155}
156
157#endif // SOLUTION_FUNCTION_H
unsigned int dim
virtual Number component(unsigned int component_in, const Point &p, const Real)
virtual Number operator()(const Point &, const Real=0)
virtual std::unique_ptr< FunctionBase< Number > > clone() const
DivGradExactSolution soln
virtual Number component(unsigned int component_in, const Point &p, const Real)
SolutionFunction()=default
~SolutionFunction()=default
~SolutionGradient()=default
SolutionGradient()=default
DivGradExactSolution soln
virtual Gradient component(unsigned int component_in, const Point &p, const Real)
virtual Gradient operator()(const Point &, const Real=0)
virtual std::unique_ptr< FunctionBase< Gradient > > clone() const
virtual Gradient component(unsigned int component_in, const Point &p, const Real)
Defines a dense vector for use in Finite Element-type computations.
virtual void zero() override final
Set every element in the vector to 0.
Base class for functors that can be evaluated at a point and (optionally) time.
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition point.h:40
This class defines a vector in LIBMESH_DIM dimensional Real or Complex space.
The libMesh namespace provides an interface to certain functionality in the library.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real