libMesh
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surface.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20#ifndef LIBMESH_SURFACE_H
21#define LIBMESH_SURFACE_H
22
23// Local includes
24#include "libmesh/point.h"
25
26namespace libMesh
27{
28
43{
44public:
45
49 Surface () = default;
50
54 Surface (const Surface &) = default;
55
59 virtual ~Surface () = default;
60
65 virtual bool above_surface (const Point & p) const = 0;
66
71 virtual bool below_surface (const Point & p) const = 0;
72
80 virtual bool on_surface (const Point & p) const = 0;
81
85 virtual Point closest_point (const Point & p) const = 0;
86
91 virtual Point unit_normal (const Point & p) const = 0;
92
101 virtual Point surface_coords (const Point & world_coords) const { return world_coords; }
102
110 virtual Point world_coords (const Point & surf_coords) const { return surf_coords; }
111};
112
113} // namespace libMesh
114
115#endif // LIBMESH_SURFACE_H
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition point.h:40
The base class for all "surface" related geometric objects.
Definition surface.h:43
Surface()=default
Constructor.
virtual bool below_surface(const Point &p) const =0
virtual Point surface_coords(const Point &world_coords) const
Definition surface.h:101
virtual Point unit_normal(const Point &p) const =0
virtual bool on_surface(const Point &p) const =0
virtual Point closest_point(const Point &p) const =0
virtual ~Surface()=default
Destructor.
virtual Point world_coords(const Point &surf_coords) const
Definition surface.h:110
Surface(const Surface &)=default
Copy-constructor.
virtual bool above_surface(const Point &p) const =0
The libMesh namespace provides an interface to certain functionality in the library.