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quadrature_simpson_2D.C
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20// Local includes
21#include "libmesh/quadrature_simpson.h"
22#include "libmesh/enum_to_string.h"
23
24namespace libMesh
25{
26
28{
29#if LIBMESH_DIM > 1
30
31 //-----------------------------------------------------------------------
32 // 2D quadrature rules
33 switch (_type)
34 {
35
36
37 //---------------------------------------------
38 // Quadrilateral quadrature rules
39 case QUAD4:
40 case QUADSHELL4:
41 case QUAD8:
42 case QUADSHELL8:
43 case QUAD9:
44 case QUADSHELL9:
45 {
46 // We compute the 2D quadrature rule as a tensor
47 // product of the 1D quadrature rule.
48 QSimpson q1D(1);
50 return;
51 }
52
53
54 //---------------------------------------------
55 // Triangle quadrature rules
56 case TRI3:
57 case TRISHELL3:
58 case TRI3SUBDIVISION:
59 case TRI6:
60 case TRI7:
61 {
62 // The integral of the vertex Lagrange basis functions of the
63 // TRI6 is equal to 0, while the integral of the edge Lagrange
64 // basis functions is 1/6, so attempting to derive the weights
65 // of a nodal quadrature rule using this approach shows that
66 // we only require three quadrature points to get a rule which
67 // is exact for quadratics.
68 //
69 // Unfortunately, it is not possible to derive a nodal
70 // quadrature rule on the TRI6 which is exact for cubics, so
71 // we instead choose the weights such that they are all
72 // strictly positive while still integrating linears
73 // exactly. This avoids issues with this nodal quadrature rule
74 // producing a singular elemental mass matrix. We use the
75 // "optimization" approach described in quadrature_nodal_2D.C
76 // to choose the weights.
77
78 _points.resize(6);
79 _weights.resize(6);
80
81 _points[0](0) = 0.;
82 _points[0](1) = 0.;
83
84 _points[1](0) = 1.;
85 _points[1](1) = 0.;
86
87 _points[2](0) = 0.;
88 _points[2](1) = 1.;
89
90 _points[3](0) = 0.5;
91 _points[3](1) = 0.;
92
93 _points[4](0) = 0.5;
94 _points[4](1) = 0.5;
95
96 _points[5](0) = 0.;
97 _points[5](1) = 0.5;
98
99 _weights[0] = Real(1)/38; // 0.0263157894736842
100 _weights[1] = Real(1)/38;
101 _weights[2] = Real(1)/38;
102 _weights[3] = Real(8)/57; // 0.140350877192982
103 _weights[4] = Real(8)/57;
104 _weights[5] = Real(8)/57;
105
106 return;
107 }
108
109
110 //---------------------------------------------
111 // Unsupported type
112 default:
113 libmesh_error_msg("Element type not supported!:" << Utility::enum_to_string(_type));
114 }
115#endif
116}
117
118} // namespace libMesh
std::vector< Point > _points
The locations of the quadrature points in reference element space.
Definition quadrature.h:409
ElemType _type
The type of element for which the current values have been computed.
Definition quadrature.h:391
void tensor_product_quad(const QBase &q1D)
Constructs a 2D rule from the tensor product of q1D with itself.
Definition quadrature.C:256
std::vector< Real > _weights
The quadrature weights.
Definition quadrature.h:415
This class implements Simpson quadrature.
virtual void init_2D() override
Initializes the 2D quadrature rule by filling the points and weights vectors with the appropriate val...
std::string enum_to_string(const T e)
The libMesh namespace provides an interface to certain functionality in the library.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real