libMesh
quadrature_simpson_1D.C
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 // Local includes
21 #include "libmesh/quadrature_simpson.h"
22 
23 namespace libMesh
24 {
25 
27 {
28  _points.resize(3);
29  _weights.resize(3);
30 
31  _points[0](0) = -1.;
32  _points[1](0) = 0.;
33  _points[2](0) = 1.;
34 
35  _weights[0] = Real(1)/3;
36  _weights[1] = Real(4)/3;
37  _weights[2] = Real(1)/3;
38 }
39 
40 } // namespace libMesh
The libMesh namespace provides an interface to certain functionality in the library.
std::vector< Point > _points
The locations of the quadrature points in reference element space.
Definition: quadrature.h:409
std::vector< Real > _weights
The quadrature weights.
Definition: quadrature.h:415
virtual void init_1D() override
Initializes the 1D quadrature rule by filling the points and weights vectors with the appropriate val...
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real