18#ifndef LIBMESH_FACE_TRI3_SHELL_H
19#define LIBMESH_FACE_TRI3_SHELL_H
This is the base class from which all geometric element types are derived.
The Tri3 is an element in 2D composed of 3 nodes.
TriShell3 is almost identical to Tri3.
TriShell3(TriShell3 &&)=delete
virtual ElemType type() const override
virtual ~TriShell3()=default
TriShell3 & operator=(const TriShell3 &)=delete
TriShell3(Elem *p=nullptr)
Constructor.
TriShell3(const TriShell3 &)=delete
The libMesh namespace provides an interface to certain functionality in the library.
ElemType
Defines an enum for geometric element types.