18#ifndef LIBMESH_FACE_QUAD8_SHELL_H
19#define LIBMESH_FACE_QUAD8_SHELL_H
This is the base class from which all geometric element types are derived.
The QUAD8 is an element in 2D composed of 8 nodes.
QuadShell8 is almost identical to Quad8.
virtual ~QuadShell8()=default
virtual ElemType type() const override
QuadShell8(const QuadShell8 &)=delete
QuadShell8(QuadShell8 &&)=delete
QuadShell8 & operator=(const QuadShell8 &)=delete
QuadShell8(Elem *p=nullptr)
Constructor.
The libMesh namespace provides an interface to certain functionality in the library.
ElemType
Defines an enum for geometric element types.