20 #ifndef LIBMESH_FACE_POLYGON_H    21 #define LIBMESH_FACE_POLYGON_H    25 #include "libmesh/libmesh_common.h"    26 #include "libmesh/face.h"    49            const unsigned int ns,
   115                                 const unsigned int s) 
const override;
   121   virtual unsigned int opposite_side(
const unsigned int s) 
const override final;
   157                                        unsigned int side_node) 
const override;
   165                                        unsigned int edge_node) 
const override;
   170   virtual std::unique_ptr<Elem> 
side_ptr (
const unsigned int i) 
override final;
   175   virtual void side_ptr (std::unique_ptr<Elem> & elem,
   176                          const unsigned int i) 
override final;
   190   virtual bool is_flipped() const override final;
   234   std::tuple<unsigned int, Real, Real>
   274 #endif // LIBMESH_FACE_POLYGON_H virtual unsigned int n_nodes() const override
static const int num_children
std::vector< Node * > _nodelinks_data
Data for links to nodes. 
virtual void retriangulate()=0
Create a triangulation from the current node locations. 
The Face is an abstract element type that lives in two dimensions. 
unsigned int n_subtriangles() const
virtual dof_id_type key() const override
virtual dof_id_type key() const
std::tuple< unsigned int, Real, Real > subtriangle_coordinates(const Point &p, Real tol=TOLERANCE *TOLERANCE) const
virtual bool is_flipped() const override final
static constexpr Real TOLERANCE
std::vector< std::array< int, 3 > > _triangulation
Data for a triangulation of the polygon. 
virtual unsigned int n_nodes_per_side() const =0
virtual Point master_point(const unsigned int i) const override
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
This is the base class from which all geometric element types are derived. 
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
virtual unsigned int n_children() const override final
virtual unsigned int opposite_side(const unsigned int s) const override final
The libMesh namespace provides an interface to certain functionality in the library. 
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
Calls local_side_node(edge, edge_node). 
Polygon & operator=(const Polygon &)=delete
virtual std::array< int, 3 > subtriangle(unsigned int i) const
virtual ~Polygon()=default
virtual unsigned int n_edges() const override final
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override
virtual unsigned int n_permutations() const override
n_sides sides, one orientation each. 
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
The Polygon is an element in 2D with an arbitrary (but fixed) number of sides. 
virtual std::array< Point, 3 > master_subtriangle(unsigned int i) const
Polygon(const unsigned int nn, const unsigned int ns, Elem *p)
Arbitrary polygonal element, takes number of nodes and sides, and a (probably unused) parent link...
virtual bool runtime_topology() const override
virtual std::pair< Real, Real > qual_bounds(const ElemQuality q) const override
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
ElemQuality
Defines an enum for element quality metrics. 
std::vector< Elem * > _elemlinks_data
Data for links to parent/neighbor/interior_parent elements. 
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int n_vertices() const override final
virtual unsigned int n_sides() const override final
A Point defines a location in LIBMESH_DIM dimensional Real space. 
virtual dof_id_type low_order_key(const unsigned int s) const override