GeometrySphere

Snap nodes to the surface of a sphere on adaptivity

Whenever the mesh changes all nodes on the supplied boundary are snapped to the surface of the sphere specified by center and radius. This allows adaptive refinement of curved geometries.

Input Parameters

• execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

Default:TIMESTEP_END

C++ Type:ExecFlagEnum

Options:NONE INITIAL LINEAR NONLINEAR TIMESTEP_END TIMESTEP_BEGIN FINAL CUSTOM

Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

• boundaryList of boundaries whose nodes are snapped to a given geometry

C++ Type:std::vector

Options:

Description:List of boundaries whose nodes are snapped to a given geometry

C++ Type:double

Options:

• centerSphere center

C++ Type:libMesh::Point

Options:

Description:Sphere center

Optional Parameters

• control_tagsAdds user-defined labels for accessing object parameters via control logic.

C++ Type:std::vector

Options:

Description:Adds user-defined labels for accessing object parameters via control logic.

• enableTrueSet the enabled status of the MooseObject.

Default:True

C++ Type:bool

Options:

Description:Set the enabled status of the MooseObject.

• allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

Default:False

C++ Type:bool

Options:

Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

• force_preauxFalseForces the GeneralUserObject to be executed in PREAUX

Default:False

C++ Type:bool

Options:

Description:Forces the GeneralUserObject to be executed in PREAUX

• use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Default:False

C++ Type:bool

Options:

Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.