- concentration_primaryPrimary side non-linear variable for jump computation
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:Primary side non-linear variable for jump computation
- concentration_secondarySecondary side non-linear variable for jump computation
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:Secondary side non-linear variable for jump computation
- solubility_primaryThe material property on the primary side of the interface
C++ Type:std::string
Controllable:No
Description:The material property on the primary side of the interface
- solubility_secondaryThe material property on the secondary side of the interface
C++ Type:std::string
Controllable:No
Description:The material property on the secondary side of the interface
SolubilityRatioMaterial
Calculates the jump in concentration across an interface.
Overview
The SolubilityRatioMaterial object is used to calculate the jump in species concentration across a material interface, given different solubility values for those materials and species concentration on either side of the interface. Solubilities for the "primary" and "secondary" sides can be provided via the Materials System using automatic differentiation (a.k.a. an ADMaterialProperty
).
The solubility ratio jump is calculated using the following relationship:
where is the calculated solubility ratio jump (available as an InterfaceMaterial
property, named the solubility_ratio
), is the species concentration on the th side of the interface, and is the solubility on the th side of the interface. The subscript corresponds to the primary side and corresponds to the secondary side. The ratio jump material property can then be used in InterfaceKernels
, such as ADPenaltyInterfaceDiffusion, to solve for the appropriate concentrations on either side of the interface.
Example Input File Syntax
[Materials<<<{"href": "../../syntax/Materials/index.html"}>>>]
[interface_jump]
type = SolubilityRatioMaterial<<<{"description": "Calculates the jump in concentration across an interface.", "href": "SolubilityRatioMaterial.html"}>>>
solubility_primary<<<{"description": "The material property on the primary side of the interface"}>>> = solubility_BeO
solubility_secondary<<<{"description": "The material property on the secondary side of the interface"}>>> = solubility_Be
boundary<<<{"description": "The list of boundaries (ids or names) from the mesh where this object applies"}>>> = interface
concentration_primary<<<{"description": "Primary side non-linear variable for jump computation"}>>> = deuterium_concentration_BeO
concentration_secondary<<<{"description": "Secondary side non-linear variable for jump computation"}>>> = deuterium_concentration_Be
outputs<<<{"description": "Vector of output names where you would like to restrict the output of variables(s) associated with this object"}>>> = all
[]
[]
(tmap8/test/tests/val-2b/val-2b.i)Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- computeTrueWhen false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.
Default:True
C++ Type:bool
Controllable:No
Description:When false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.
- declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
- output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)
C++ Type:std::vector<std::string>
Controllable:No
Description:List of material properties, from this material, to output (outputs must also be defined to an output type)
- outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object
Default:none
C++ Type:std::vector<OutputName>
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object
Outputs Parameters
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.