LCOV - code coverage report
Current view: top level - include/userobjects - ParticleInitializerBase.h (source / functions) Hit Total Coverage
Test: idaholab/salamander: 762d38 Lines: 1 4 25.0 %
Date: 2025-07-22 20:51:44 Functions: 0 3 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //* This file is part of SALAMANDER: Software for Advanced Large-scale Analysis of MAgnetic confinement for Numerical Design, Engineering & Research,
       2             : //* A multiphysics application for modeling plasma facing components
       3             : //* https://github.com/idaholab/salamander
       4             : //* https://mooseframework.inl.gov/salamander
       5             : //*
       6             : //* SALAMANDER is powered by the MOOSE Framework
       7             : //* https://www.mooseframework.inl.gov
       8             : //*
       9             : //* Licensed under LGPL 2.1, please see LICENSE for details
      10             : //* https://www.gnu.org/licenses/lgpl-2.1.html
      11             : //*
      12             : //* Copyright 2025, Battelle Energy Alliance, LLC
      13             : //* ALL RIGHTS RESERVED
      14             : //*
      15             : 
      16             : #pragma once
      17             : 
      18             : #include "GeneralUserObject.h"
      19             : 
      20             : class Distribution;
      21             : 
      22       39506 : struct InitialParticleData
      23             : {
      24             :   /// the location where the particle will be placed
      25             :   Point position;
      26             :   /// the velocity that the particle will be given
      27             :   Point velocity;
      28             :   /// the type of physical particle this particle represents
      29             :   std::string species;
      30             :   /// the number of physical particles that this particle represents
      31             :   Real weight;
      32             :   /// the charge of the physical particle this computational particle represents
      33             :   Real charge;
      34             :   /// the mass of the physical particle this computational particle represents
      35             :   Real mass;
      36             :   /// the element that this particle will be placed into
      37             :   const Elem * elem;
      38             : };
      39             : 
      40             : class ParticleInitializerBase : public GeneralUserObject
      41             : {
      42             : public:
      43             :   ParticleInitializerBase(const InputParameters & parameters);
      44             : 
      45             :   static InputParameters validParams();
      46             : 
      47             :   /**
      48             :    * This method will be called by PIC studies to give them all of the data needed to create and
      49             :    * place particles on the finite element mesh
      50             :    * */
      51             :   virtual std::vector<InitialParticleData> getParticleData() const = 0;
      52             : 
      53             :   /**
      54             :    * overridden to be able to pull the distribution objects into this class
      55             :    */
      56             :   virtual void initialSetup() override;
      57             : 
      58             :   /**
      59             :    * Unused methods
      60             :    */
      61             :   ///@{
      62           0 :   virtual void initialize() override final {}
      63           0 :   virtual void finalize() override final {}
      64           0 :   virtual void execute() override final {}
      65             : 
      66             : protected:
      67             :   /// the mass of the particles being created
      68             :   const Real _mass;
      69             :   /// the charge of the particles being created
      70             :   const Real _charge;
      71             :   /// the type of particle being created
      72             :   const std::string & _species;
      73             :   /// a user specified seed for changing random number generator seeds
      74             :   const unsigned int _seed;
      75             :   /// the dimension of the finite element mesh
      76             :   const Real _mesh_dimension;
      77             :   /// the distributions that will be used for set the initial particle velocities
      78             :   std::vector<Distribution const *> _velocity_distributions;
      79             :   /// Velocity distribution names
      80             :   const std::vector<DistributionName> & _distribution_names;
      81             : };

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