- center0 0 0Center of the sphere
Default:0 0 0
C++ Type:libMesh::Point
Description:Center of the sphere
- depth3Iteration steps in the triangle bisection construction
Default:3
C++ Type:unsigned int
Description:Iteration steps in the triangle bisection construction
- radius1Sphere radius
Default:1
C++ Type:double
Description:Sphere radius
SphereSurfaceMeshGenerator
Generated sphere mesh - a two dimensional manifold embedded in three dimensional space
This object generates a 2D mesh approximating the surface of a sphere in 3D space using TRI3 triangle elements. Both center and radius of the sphere may be specified.

Targeted mesh refinement prior to nucleus insertion.
The mesh is constructed by iterative refinement of an initial icosahedron (depth 0) for a number of steps specified using the depth
parameter. After each refinement step all nodes are snapped to the sphere surface defined by radius
and center
. Each refinement step multiplies the number of mesh elements by a factor of four.
Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.