- functionThe function to use as the value.
C++ Type:FunctionName
Description:The function to use as the value.
- variableThe name of the variable that this object applies to
C++ Type:AuxVariableName
Description:The name of the variable that this object applies to
VectorFunctionAux
Auxiliary Kernel that creates and updates a vector field variable by sampling a Function object, via the vectorValue method, through space and time.
Example
The VectorFunctionAux
object may be used to populate a vector auxiliary variable for use with objects designed to be coupled to vector variables or for computing vector valued values such as velocity for post processing purposes.
The following partial input file shows an example of populating a vector auxiliary variable using a parsed function.
[AuxVariables]
[vec]
family = LAGRANGE_VEC
order = FIRST
[]
[]
[Functions]
[function]
type = ParsedVectorFunction
value_x = t*x
value_y = t*y
[]
[]
[AuxKernels]
[vec]
type = VectorFunctionAux
variable = vec
function = function
execute_on = 'INITIAL TIMESTEP_END'
[../]
[]
(test/tests/auxkernels/vector_function_aux/vector_function_aux.i)Input Parameters
- blockThe list of block ids (SubdomainID) that this object will be applied
C++ Type:std::vector
Description:The list of block ids (SubdomainID) that this object will be applied
- boundaryThe list of boundary IDs from the mesh where this boundary condition applies
C++ Type:std::vector
Description:The list of boundary IDs from the mesh where this boundary condition applies
- execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, PRE_DISPLACE.
Default:LINEAR TIMESTEP_END
C++ Type:ExecFlagEnum
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, PRE_DISPLACE.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
Input Files
- test/tests/kernels/vector_dot_dot/vector_test.i
- test/tests/auxkernels/vector_function_aux/vector_function_aux.i