RadialDisplacementSphereAux

Compute the radial component of the displacement vector for spherical models.

Computing the radial displacement for spherically symmetric models is simply a matter of reporting .

For a 2D and 3D spherical models, the vector from the origin to a node is . The radial displacement is then .

Input Parameters

  • displacementsThe displacements appropriate for the simulation geometry and coordinate system

    C++ Type:std::vector

    Options:

    Description:The displacements appropriate for the simulation geometry and coordinate system

  • variableThe name of the variable that this object applies to

    C++ Type:AuxVariableName

    Options:

    Description:The name of the variable that this object applies to

Required Parameters

  • blockThe list of block ids (SubdomainID) that this object will be applied

    C++ Type:std::vector

    Options:

    Description:The list of block ids (SubdomainID) that this object will be applied

  • boundaryThe list of boundary IDs from the mesh where this boundary condition applies

    C++ Type:std::vector

    Options:

    Description:The list of boundary IDs from the mesh where this boundary condition applies

  • execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, PRE_DISPLACE.

    Default:LINEAR TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE INITIAL LINEAR NONLINEAR TIMESTEP_END TIMESTEP_BEGIN FINAL CUSTOM PRE_DISPLACE

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, PRE_DISPLACE.

  • originSphere origin for 3D Cartesian and 2D axisymmetric models

    C++ Type:libMesh::VectorValue

    Options:

    Description:Sphere origin for 3D Cartesian and 2D axisymmetric models

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Options:

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Options:

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

Input Files

References