- _mesh_alignmentMesh alignment object
C++ Type:MeshAlignment*
Controllable:No
Description:Mesh alignment object
- axis_dirThe direction of the axis of RZ symmetry.
C++ Type:libMesh::VectorValue<double>
Controllable:No
Description:The direction of the axis of RZ symmetry.
- axis_pointA point on the axis of RZ symmetry.
C++ Type:libMesh::Point
Controllable:No
Description:A point on the axis of RZ symmetry.
- boundaryThe list of boundary IDs from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Controllable:No
Description:The list of boundary IDs from the mesh where this object applies
- coupled_variableThe variable on the coupled heat structure boundary
C++ Type:std::string
Controllable:No
Description:The variable on the coupled heat structure boundary
- coupling_area_fractionCoupling area fraction
C++ Type:double
Controllable:No
Description:Coupling area fraction
- heat_transfer_coefficientHeat transfer coefficient function
C++ Type:FunctionName
Controllable:No
Description:Heat transfer coefficient function
- variableThe name of the variable that this residual object operates on
C++ Type:NonlinearVariableName
Controllable:No
Description:The name of the variable that this residual object operates on
HeatStructure2DCouplerRZBC
Applies BC for HeatStructure2DCoupler for cylindrical heat structure in a XY coordinate system
This boundary condition is meant to be used in XY coordinates that are interpreted as general cylindrical coordinates. With the recent development of general RZ coordinates, this object along with all THM's "RZ"-specific objects will soon be deprecated in favor of more general RZ-coordinate objects. Stay tuned!
In THM, most boundary conditions are added automatically by components. This boundary condition is created by the HeatStructure2DCoupler to couple the temperature variable on both sides of the boundaries between the heat structure components. It is added once for each heat structure involved.
Input Parameters
- displacementsThe displacements
C++ Type:std::vector<VariableName>
Controllable:No
Description:The displacements
- offset0Radial offset of the axis of RZ symmetry.
Default:0
C++ Type:double
Controllable:No
Description:Radial offset of the axis of RZ symmetry.
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsnontimeThe tag for the vectors this Kernel should fill
Default:nontime
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the vectors this Kernel should fill
Tagging Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- diag_save_inThe name of auxiliary variables to save this BC's diagonal jacobian contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
C++ Type:std::vector<AuxVariableName>
Controllable:No
Description:The name of auxiliary variables to save this BC's diagonal jacobian contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- save_inThe name of auxiliary variables to save this BC's residual contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
C++ Type:std::vector<AuxVariableName>
Controllable:No
Description:The name of auxiliary variables to save this BC's residual contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.