CutElementSubdomainModifier

Change element subdomain based on CutSubdomainID

Overview

CutElementSubdomainModifier switches the element subdomain ID based on the CutSubdomainID marked by geometric cut userobjects. This object extends the capabilities described in CoupledVarThresholdElementSubdomainModifier to allow subdomains to be defined based on XFEM interfaces.

Example Input File Syntax

[UserObjects]
  [level_set_cut_uo]
    type = LevelSetCutUserObject
    level_set_var = ls
    heal_always = true
  []
  [esm]
    type = CutElementSubdomainModifier
    geometric_cut_userobject = level_set_cut_uo
    apply_initial_conditions = false
  []
[]
(modules/xfem/test/tests/moving_interface/moving_bimaterial_finite_strain_esm.i)

Input Parameters

  • geometric_cut_userobjectThe geometric cut userobject that assigns the CutSubdomainID

    C++ Type:UserObjectName

    Controllable:No

    Description:The geometric cut userobject that assigns the CutSubdomainID

Required Parameters

  • apply_initial_conditionsTrueWhether to apply initial conditions on the moved nodes and elements

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Whether to apply initial conditions on the moved nodes and elements

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, ALWAYS.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, ALWAYS

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, ALWAYS.

  • moving_boundary_nameBoundary to modify when an element is moved. A boundary with the provided name will be created if not already exists on the mesh.

    C++ Type:BoundaryName

    Controllable:No

    Description:Boundary to modify when an element is moved. A boundary with the provided name will be created if not already exists on the mesh.

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Controllable:No

    Description:The seed for the master random number generator

Advanced Parameters

Input Files