MultiApp FX Transfer

Transfers coefficient arrays between objects that are derived from MutableCoefficientsInterface; currently includes the following types: FunctionSeries, FXBoundaryUserObject, and FXVolumeUserObject

Description

This Transfer transfers the coefficients from an FX-generating object (such as the FX...UserObjects) to a FX-utilizing object (such as a FunctionSeries). It leverages MutableCoefficientsInterface, from which all of these objects must subclass, to perform the transfers.

It searches the associated MultiApp** objects for the named objects to perform the transfers. It also ensures that each is a subclass of MutableCoefficientsInterface.

Example Input File Syntax

Listing 1: Example use of MultiAppFXTransfer

[Transfers]
  [./ValueToSub]
    type = MultiAppFXTransfer
    to_multi_app = FXTransferApp
    this_app_object_name = FX_Value_UserObject_Main
    multi_app_object_name = FX_Basis_Value_Sub
  [../]
  [./ValueToMe]
    type = MultiAppFXTransfer
    from_multi_app = FXTransferApp
    this_app_object_name = FX_Basis_Value_Main
    multi_app_object_name = FX_Value_UserObject_Sub
  [../]
[]
(modules/functional_expansion_tools/examples/1D_volumetric_Cartesian/main.i)

Input Parameters

  • multi_app_object_nameName of the MutableCoefficientsInterface-derived object in the MultiApp.

    C++ Type:std::string

    Controllable:No

    Description:Name of the MutableCoefficientsInterface-derived object in the MultiApp.

  • this_app_object_nameName of the MutableCoefficientsInterface-derived object in this app (LocalApp).

    C++ Type:std::string

    Controllable:No

    Description:Name of the MutableCoefficientsInterface-derived object in this app (LocalApp).

Required Parameters

  • _called_legacy_paramsTrue

    Default:True

    C++ Type:bool

    Controllable:No

  • check_multiapp_execute_onTrueWhen false the check between the multiapp and transfer execute on flags is not preformed.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:When false the check between the multiapp and transfer execute on flags is not preformed.

  • displaced_source_meshFalseWhether or not to use the displaced mesh for the source mesh.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to use the displaced mesh for the source mesh.

  • displaced_target_meshFalseWhether or not to use the displaced mesh for the target mesh.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to use the displaced mesh for the target mesh.

  • execute_onSAME_AS_MULTIAPPThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, SAME_AS_MULTIAPP, ALWAYS.

    Default:SAME_AS_MULTIAPP

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, SAME_AS_MULTIAPP, ALWAYS

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, SAME_AS_MULTIAPP, ALWAYS.

  • from_multi_appThe name of the MultiApp to receive data from

    C++ Type:MultiAppName

    Controllable:No

    Description:The name of the MultiApp to receive data from

  • to_multi_appThe name of the MultiApp to transfer the data to

    C++ Type:MultiAppName

    Controllable:No

    Description:The name of the MultiApp to transfer the data to

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

Input Files