- boundaryList of boundaries whose nodes are snapped to a given geometry
C++ Type:std::vector<BoundaryName>
Description:List of boundaries whose nodes are snapped to a given geometry
- centerSphere center
C++ Type:libMesh::Point
Description:Sphere center
- execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
Default:TIMESTEP_END
C++ Type:ExecFlagEnum
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
- radiusSphere radius
C++ Type:double
Description:Sphere radius
GeometrySphere
Snap nodes to the surface of a sphere on adaptivity
Whenever the mesh changes all nodes on the supplied boundary
are snapped to the surface of the sphere specified by center
and radius
. This allows adaptive refinement of curved geometries.
Input Parameters
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.
- force_preauxFalseForces the GeneralUserObject to be executed in PREAUX
Default:False
C++ Type:bool
Description:Forces the GeneralUserObject to be executed in PREAUX
- force_preicFalseForces the GeneralUserObject to be executed in PREIC during initial setup
Default:False
C++ Type:bool
Description:Forces the GeneralUserObject to be executed in PREIC during initial setup
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.